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Prepare for lengthy and pointless grinding if you ever hope to get it. I played for over an hour and saw zero reinforcement ships. You can’t even tell if it has until you’ve fired at all the spaces the sixth ship could be in.
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Unfortunately, for many of us the AI practically never selects the Reinforcements weapon. Even single-player has a rather evil one: ‘Reinforcements did not come.’ It requires sinking five of the AI’s reinforcement ships in Super weapon mode.
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Lose that match and you literally can’t unlock the Achievement without reinstalling the game. Worse, ‘Winning’ requires you to win your very first (online) multiplayer match. Speaking of which, winning 200 online games for ‘Admiral’ will take absolutely forever and require the serious cooperation of one or more friends. The multiplayer Achievements say ‘Multiplayer’ but don’t mention it has to Xbox Live multiplayer - again, that requirement is bad for players. Several are poorly or inaccurately worded, too. Single-player and multiplayer Achievements are completely separate with no real benefit to players. The perfect stormĪt least these pointless animations can be disabled.īattleship’s Achievements combine with its other faults to become a ship-killing iceberg. Unfortunately those requests don’t disappear after accepting them, so my Requests page is now a wall of useless Battleship notifications. If you’re outside of the game, you may see a Push notification or ‘Your Turn’ notification in the Requests section of the Xbox Live hub. No option to disable music but not sound effects, sadly. During this time, the game’s boisterous music absolutely blares, so I had to turn it off before long. Once the other side finally makes his move, as long as you’re still in the game a pop-up message will ask whether or not you’d like to see the move and begin your own turn. Frankly, no true multiplayer game like this should be released without a way to communicate with other players. If you’ve just made a move and you’re waiting for your opponent to do the same, you have little option but to twiddle your thumbs. Lack of an in-game chat or messaging system greatly reduces the social element that all multiplayer games should have. The actual experience of playing against an online friend is held back by several problems as well.
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To challenge a friend in a new game, you can type out his or her email address or Gamertag or select a Gamertag from your Friends list by tapping a tiny and easily missable plus symbol on the corner of the screen. There is absolutely no matchmaking, so you can only play against people you know. Once you get the Xbox Live option to work, starting a game is a bit of a hassle.
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Defensive weapons are passive and include a shield that gives every ship a free hit and a sixth decoy ship. They all have unique blast radiuses, such as firing five shots in an ‘X’ pattern or filling an entire vertical column with shots until one hits a ship. Offensive weapons take multiple turns to charge up and become ready, and one in particular can only be used once per game. Both sides get only one shot per turn, but now they can choose up to three Super weapons at the start of the game.
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Hopefully everyone knows how to play Battleship by now – if not, check Wikipedia for a primer.